-
Optimal angle for a projectile part 3 - Horizontal distance as a function of angle (and speed) - 08/26/2011
-
Optimal angle for a projectile part 2 - Hangtime - 08/26/2011
-
Optimal angle for a projectile part 1 - 08/26/2011
-
Green Monster at Fenway Part 2 - 08/26/2011
-
Clearing the Green Monster at Fenway - 08/26/2011
-
Unit Vectors and Engineering Notation - 08/26/2011
-
Projectile on an Incline - 08/26/2011
-
Correction to Total Final Velocity for Projectile - 08/26/2011
-
Total Final Velocity for Projectile - 08/26/2011
-
Total Displacement for Projectile - 08/26/2011
-
Launching and Landing on Different Elevations - 08/26/2011
-
Different Way to Determine Time in Air - 08/26/2011
-
Projectile at an Angle - 08/26/2011
-
Visualizing Vectors in 2 Dimensions - 08/26/2011
-
Impact Velocity From Given Height - 08/26/2011
-
Deriving Max Projectile Displacement Given Time - 08/26/2011
-
Projectile Height Given Time - 08/26/2011
-
Plotting Projectile Displacement, Acceleration, and Velocity - 08/26/2011
-
Deriving Displacement as a Function of Time, Acceleration and Initial Velocity - 08/26/2011
-
Would a Brick or Feather Fall Faster - 08/26/2011